CardShopCoop 1.2.0 - True co-op for TCG Card Shop Simulator
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INSTALL (both PCs):
1. Install BepInEx 5 (5.4.23 x64) into the game folder if you don't have it.
2. Put CardShopCoop.dll into BepInEx\plugins\  (this zip is already laid out
   that way - extract it over your game folder, or just copy the DLL).
3. Both players need the SAME CardShopCoop version and the same mod list,
   including content packs. The join screen tells you exactly what differs.

PLAY:
- Press F2 in game for the co-op window.
- Host: load your save, click Host (Steam friends/public lobby or LAN).
- Friend: join via Steam invite, the lobby browser, or the host's LAN IP.
  The shop downloads in about half a minute.
- If your card database differs from the host's, the mod syncs it
  automatically (your old file is backed up) - restart and rejoin once.

The joiner plays as a guest in the host's shop: your own solo saves are
never touched.

Problems? Check BepInEx\CardShopCoop_<number>.log on both PCs.

Most of this update is Meepen's work. Thanks for the continued development, fixes, and testing!
https://github.com/meepen

Replace any earlier 1.2 development build with this release too. Both players must update.

Full changes: https://github.com/DeliriumPulse/CardShopCoop/releases/tag/v1.2.0
